FIRST RUN MISSION · START WITH MOVEMENT
Walk first. Grow. Test one wall.
Your next move is simple: walk one short loop, watch your size change, then use the nearest wall as a checkpoint. The tutorial shows what to do after that.
Start the beginner tutorialBuilt from verified mechanicsLast checked August 12, 2026
FIRST 10 MINUTES
One action. One reason. One check.
This is a learning route, not a speed promise. Prices, thresholds, and rebirth details can change, so read the current in-game labels.
- 01Confirmed system
Build a baseline
ACTIONWalk a short, easy loop and watch your size change.
WHYWalking-based growth is the confirmed base system. A baseline lets you judge whether later choices help.
SUCCESS CHECKYou know what one normal loop accomplishes.
- 02Practical strategy
Use one wall as a checkpoint
ACTIONTry the next reachable wall once. If it stops you, return to the growth loop.
WHYThe official description presents gigantic walls as size challenges. Repeating the same attempt without growth gives you no new information.
SUCCESS CHECKYour next wall attempt follows a real change in size or growth.
- 03Practical strategy
Improve one bottleneck
ACTIONRead the current in-game options, choose one useful upgrade or multiplier, then repeat the same route.
WHYUpgrades and multipliers are confirmed, but public sources do not provide stable names, prices, or values.
SUCCESS CHECKYour familiar loop reaches the checkpoint sooner.
- 04Practical strategy
Recheck before a rebirth
ACTIONTest your wall again. If progress has slowed, compare the rebirth benefit and any changes shown by the current game.
WHYRebirth is confirmed to improve growth, but its current requirements and effects must be checked in game.
SUCCESS CHECKYou can explain the shown benefit and changes before using rebirth.
Want the route with return-from-offline and crystal guidance?
Open the full beginner tutorial →WHAT STOPPED YOU?
Jump to the problem, not another blind loop.
Check whether your state changed before another attempt.
Fix the wall stall →UPGRADEUpgrade choices feel unclearCompare the same route before and after one choice.
Choose the bottleneck →REBIRTHRebirth is availableUse slowdown and the current displayed benefit as your check.
Make the rebirth call →THE CORE LOOP
Growth should feed the next checkpoint.
The public description confirms each system. The order shown here is our practical route through those systems—not an official step-by-step tutorial.
Build a repeatable progression route →- 01WalkGrow with movement
- 02UpgradeImprove the loop
- 03Challenge a wallUse size as a check
- 04ExploreFind areas & crystals
- 05RebirthImprove future growth
Does the game grow while I am offline?
Yes. The official description confirms offline growth, but does not publish a rate or cap.
What should I do after a failed wall?
As a practical strategy, return to walking or a growth improvement and retest only after something changes.
Are exact costs or codes verified?
No stable costs or official code system were found in the public listing, so this guide does not guess them.
AUGUST 12, 2026
FACT POLICY
Verified mechanics. No invented numbers.
The official game listing confirms walking-based growth, upgrades and multipliers, gigantic walls, crystals, new areas, rebirths, and offline growth. Exact costs, thresholds, menus, and update-specific rewards can change, so we do not guess them.