MISTAKE 01

Repeating a failed wall with no change

SYMPTOM

You hit the same wall again and again without progress.

LIKELY CAUSE

The attempt is being repeated before growth or another relevant state changes.

FIX

Return to walking, make one useful improvement, then retest once.

Review the wall checkpoint

MISTAKE 02

Changing several upgrades at once

SYMPTOM

Several options change, but you cannot tell why the route is still slow.

LIKELY CAUSE

Too many variables changed to identify the actual bottleneck.

FIX

Change one relevant option, repeat a familiar route, and compare the outcome.

Use the upgrade rule

MISTAKE 03

Rebirthing only because it is available

SYMPTOM

You use rebirth without understanding the current benefit or other shown changes.

LIKELY CAUSE

Availability was treated as proof that rebirth is useful right now.

FIX

Wait for a clear slowdown and read the current benefit and effects shown by the game before deciding.

Run the rebirth check

MISTAKE 04

Acting before checking offline growth

SYMPTOM

You return and immediately change another major system.

LIKELY CAUSE

The result gained while away was never inspected or tested.

FIX

Read the current result, test the next checkpoint, then decide.

Use the return check

MISTAKE 05

Trusting unsupported costs or codes

SYMPTOM

A guide claims exact values or codes that do not match the current game.

LIKELY CAUSE

Changing or unconfirmed details were presented as stable facts.

FIX

Use current in-game labels for values. This wiki publishes no guessed codes or cost tables.

See what we do not guess